
indievision was set up by Icon's Richard Hill-Whittall to support the worldwide blooming of the indie games scene. It provides articles and news on design, development and business, as well as actively aiding independent developers in need.
My friend Byron recently signed on to help with the editorial for the site, and was kind enough to ask me to write an article. As I'd recently completed my three-part blog series addressing The Quad design model, I was able to combine the meat of these posts into one article for indievision. It serves as a good primer for considering game design using The Quad, and I think the content benefited from another editorial sweep.
If you find the indievision article useful, I recommend that you read my follow up blog post, where I go on to analyse how the differences between traditional media and videogames have affected game design.
You can find the full piece on indievision introducing The Quad here.

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stargazystudios
The link at the end doesn't lead to the proper IndieVision site...
ReplyDeleteThanks for pointing that out Emerald. Indievision have changed their domain name, so I've updated all the links. You should be able to click through now.
ReplyDeleteThe Indievision piece is a consolidation of the first two Quad articles on this blog. If you want to read it in more bite-size chunks, check them out.
There's also a follow-up blog post concerning the heavy reliance on Psychology in AAA retail games.